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Are camera-based wearables actually useful, or just creepy UX waiting to happen?

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(@steve-ryu)
Posts: 29
Eminent Member
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I keep seeing more wearables adding some form of camera or image sensor — glasses, pins, even rings.

Not talking about full-on video recording, but stuff like:
-> hand gesture recognition, object / text recognition, context awareness (“what am I looking at?”)

On paper it sounds powerful.
In real life… it feels awkward fast.

Where do you personally draw the line?
– Always-on camera = hard no?
– On-device only processing = acceptable?
– Or is this just a tech that will never feel socially normal?

Curious how people here feel, especially anyone who’s tried these in public.


 
Posted : 27/12/2025 3:38 am
sensorinsight
(@sensorinsight)
Posts: 202
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Yeah, this is one of those cases where the capability curve is way ahead of the social comfort curve.

On paper, image sensors on wearables make total sense:
– gesture recognition
– instant OCR
– “what am I looking at?” context
All super powerful.

But in real life? The moment people think they’re being looked at, everything breaks.

Where I personally draw the line

Always-on camera:
Hard no. Not even a privacy thing — it’s a social friction thing.
People don’t want to wonder if they’re being recorded, even if they’re not.

On-device only processing:
Necessary, but not sufficient.
It solves data leakage, not vibes. No one around you knows your processing pipeline.

Event-based capture (explicit gesture / button):
This is the only version that feels remotely OK right now.
If there’s a visible action (“tap + hold”, LED blink), people get it.

What actually feels viable long-term

  • Cameras that are contextual, not continuous

  • Sensors that assist you, not observe others

  • Very clear physical signaling (LED, shutter sound, haptic)

Honestly, I don’t think camera wearables will ever feel “normal” the way phones do.
Phones point away from your face. Wearables feel like they’re pointed at people.

So my bet:
Image sensors survive as assistive micro-tools (translation, accessibility, guidance),
not as ambient perception layers.

Curious if anyone here’s actually daily-driving smart glasses or pins — does the awkwardness fade, or just change shape?


 
Posted : 02/01/2026 1:18 pm
(@steve-ryu)
Posts: 29
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Topic starter
 

Good post. Honest question though —
do you think people would feel differently if the camera was technically invisible?
Like no lens-looking thing, no obvious “camera vibe”.


 
Posted : 02/01/2026 1:20 pm
sensorinsight
(@sensorinsight)
Posts: 202
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Maybe slightly better, but honestly? I think that might make it worse.

If I can see the camera and its status (LED, gesture, whatever),
I at least know when it’s active.
Invisible sensors = zero trust. It feels sneaky, even if it’s not.

People don’t hate cameras.
They hate uncertainty.


 
Posted : 02/01/2026 1:20 pm
(@steve-ryu)
Posts: 29
Eminent Member
Topic starter
 

Fair. What if it’s super limited then —
like only snaps frames for OCR or object labels, no storage, no cloud?


 
Posted : 02/01/2026 1:20 pm
sensorinsight
(@sensorinsight)
Posts: 202
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That’s the right direction technically, but socially it’s still rough.

You know it’s frame-based.
I know it’s frame-based.
Random person across from you at a café? No clue.

Social acceptance depends less on specs
and more on whether bystanders can understand what’s happening.


 
Posted : 02/01/2026 1:20 pm
(@steve-ryu)
Posts: 29
Eminent Member
Topic starter
 

So do you think this is just a dead end for consumer wearables?


 
Posted : 02/01/2026 1:21 pm
sensorinsight
(@sensorinsight)
Posts: 202
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Not dead — just narrower than people expect.

I think camera wearables work best when:
– they’re opt-in moments
– clearly signaled
– and obviously for the wearer, not observers

Accessibility, translation, navigation? Huge win.
Ambient “always seeing the world”? That’s where it gets weird fast.


 
Posted : 02/01/2026 1:21 pm
(@steve-ryu)
Posts: 29
Eminent Member
Topic starter
 

Thank you so much, sensorinsight.


 
Posted : 02/01/2026 1:21 pm
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